Analog Clock on GLCD – Drawing the Face
Hello friends, In the previous tutorials of graphical lcd, we have learnt about the basic primitive and custom design functions. So drawing an analog clock on graphical lcd is a bit more advanced project. So it’s really exciting to do this project and for this we have to use a simple mathematical calculation and some programming techniques. A GLCD Clock using ATmega32 Introduction: Before going to clock design, we have to first understand its fundamentals. A clock has three hands i.e. hour, minute and second. For each hand, we have to include separate calculations but we have to also take care about the dependency of one hand upon another. That we will discuss in the later tutorials. For user’s simplicity, we have already designed a library including all functions suitable at user level. Now we will discuss the basic concept of the calculation of positioning the hands in a clock according to user level input. showing the layout of a clock on graphical lcd Explaining the Calculation part: As previously mentioned, there is some mathematical and trigonometric calculation involved which will decide the position of the three hands on the clock according the user level input. So basically we have to decide the coordinate of the hands so that we will draw them properly. Lets come to some […]